![]() ![]() The texture project has been ongoing for quite some time, first being started by masterotaku who ported the Zelda Ocarina of Time Community Retexture Project from the N64 to the GC. Titles which have been released for the Nintendo 64 and have been re-released on the Nintendo GameCube as part of The Legend of Zelda: Collector's Edition and The Legend of Zelda: Ocarina of Time - Master Quest (where the later also included The Legend of Zelda: Master Quest, a remixed version of The Legend of Zelda: Ocarina of Time with harder dungeons). ![]() Nintendo has confirmed that the N64 version of Majora's Mask will also be headed to the service in the future, though no exact date has yet been confirmed.The Zelda 64 UHD or Zelda 64 4K project, respectively known for The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask. ![]() The expansion is set to release in October, with the first Switch Online N64 games including hits like Mario Kart 64 and Zelda: Ocarina of Time. ![]() During the September Nintendo Direct, the company announced an expansion of the Switch Online service that will introduce Nintendo 64 games for subscribers. Those looking for a simpler way to experience The Legend of Zelda: Majora's Mask will soon be able to play the game on their Nintendo Switch, though it won't look as impressive as Nerrel's project. As well as outlining how players can make the most of the fan-made N64HD project, Nerrel's video also includes links to everything fans will need to play the game for themselves. While setting up everything that's needed to play the game may look intimidating, Nerrel's video offers a full breakdown of each step, with multiple commenters on the video commending the creator for simplifying the process. The Majora's Mask fan project has been helped by other artists and programmers who've worked to simplify the process, and fans can even download an auto-installer that will take care of most of the emulator and plug-in setup to help those unfamiliar with the undertaking. ![]()
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